Edit of asset "Compute Shader Helper" Accepted
Old/Current | New/Edit | |
---|---|---|
Title | Compute Shader Helper | |
Description |
This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers. Version 1.1 update: - Added _free_rid() function. |
|
Category | Shaders | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/PGComai/Godot-GPU-Computer | |
Issues Url | https://github.com/PGComai/Godot-GPU-Computer/issues | |
Godot version | Godot 4.3 | |
Version String | 1.1 | |
Download Commit | a6caa79fbd9338cffaa66d89db42525581578383 | |
Download Url (Computed) | https://github.com/PGComai/Godot-GPU-Computer/archive/a6caa79fbd9338cffaa66d89db42525581578383.zip | |
Icon Url |
https://raw.githubusercontent.com/PGComai/Godot-GPU-Computer/main/icon/icon.png
![]() |
Preview Update | ||
---|---|---|
Type | image | |
Image/Video URL |
https://raw.githubusercontent.com/PGComai/Godot-GPU-Computer/main/screenshots/Screenshot1.png
![]() |
|
Thumbnail |
https://raw.githubusercontent.com/PGComai/Godot-GPU-Computer/main/screenshots/Screenshot1.png
![]() |