Edit of asset "GD-Sync | Godot 4 Multiplayer, Lobbies, Cloud Storage & Steam" Accepted
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| Title | GD-Sync | Godot 4 Multiplayer, Lobbies, Cloud Storage & Steam | |
| Description |
The all-in-one multiplayer backend for Godot 4. Get your game online in minutes, no dedicated servers or networking expertise required. GD-Sync is a fully managed relay network and backend suite designed exclusively for Godot 4. Say goodbye to port forwarding and complex netcode. KEY FEATURES: * Global Lobbies & Matchmaking: Create public/private rooms with custom tags and automatic host migration. [Docs: https://www.gd-sync.com/docs/lobbies] * Property Synchronization: Effortlessly sync variables and transforms with built-in interpolation for smooth movement. [Docs: https://www.gd-sync.com/docs/custom-node-types] * Steam Integration: Seamlessly link with GodotSteam for "Join Friend" functionality via the Steam friends list. [Docs: https://www.gd-sync.com/docs/steam] * Cloud Storage & Accounts: Secure player authentication with email verification and persistent cross-device save files. [Docs: https://www.gd-sync.com/docs/cloud-storage] * Global Leaderboards: Paginated, competitive rankings tied directly to the player account system. [Docs: https://www.gd-sync.com/docs/leaderboards] * Global Relay Infrastructure: High-performance traffic routing through our managed infrastructure—no NAT issues or port-forwarding needed. TECHNICAL HIGHLIGHTS: - Full GDScript & C# Support. - Built-in Nodes: PropertySynchronizer, NodeInstantiator, SynchronizedRigidBody, SynchronizedAnimationTree, SynchronizedAudioStreamPlayer, VoiceChat. - Advanced real-time Network Profiler. Get started for free at: https://www.gd-sync.com Full Setup Guide: https://www.gd-sync.com/docs/getting-started |
Get your multiplayer game up and running quickly with our easy-to-integrate plugin. Key Features: - Interactive Lobbies & Matchmaking: Enable players to easily find and join each other from across the globe. - Account System: Allow players to easily create accounts. Comes with built-in email verification and a moderation system. - Persistent Data Storage: Create databases to store and retrieve data from the cloud. - Global Servers: Deliver high uptime and seamless gameplay through our extensive global server infrastructure. - In-Depth Analytics: Gain valuable insights with detailed tracking of player statistics. - Godot Asset Library Integration: Set up GD-Sync with minimal hassle, right from within the engine. More information can be found on https://www.gd-sync.com. |
| Category | Tools | |
| License | BSD-2-Clause | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/GD-Sync/GD-Sync | |
| Issues Url | https://github.com/GD-Sync/GD-Sync/issues | |
| Godot version | Godot 4.5 | |
| Version String | 0.14 | 0.4 |
| Download Commit | eeb43ae396a750ca17c68d5cb1c94e2ffcd5fddd | 17e2e7d62f347e3366df75db403126679b5c815b |
| Download Url (Computed) | https://github.com/GD-Sync/GD-Sync/archive/eeb43ae396a750ca17c68d5cb1c94e2ffcd5fddd.zip | https://github.com/GD-Sync/GD-Sync/archive/17e2e7d62f347e3366df75db403126679b5c815b.zip |
| Icon Url |
https://cdn.prod.website-files.com/6446f1fc3506fe60c40890e9/6907cf2eea0cdc35e206771e_26ff6a99e901dedcf7334887e544fd8b_GDSyncWithBorder.png
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