Edit of asset "Turgy's Behavior Tree Plugin" Accepted

Old/Current New/Edit
Title Turgy's Behavior Tree Plugin
Description A behavior tree plugin with a graphical interface.
INSTRUCTIONS: //After activating the plugin
1. The _tick() method of the behavior tree must be called from any script.
1. Add the BehaviorTree node under any object
2. In the BehaviorTree node, change the logicRoot to which node it'll affect.
3. Choose the Behavior Tree Folder, this is the folder where your action and condition scripts will be stored.
4. Whenever you select the behavior tree node, you will see a new dock next to Inspector and Node.
5. In this screen, you can create your behavior tree.

Note: You can right-click to create new nodes or click the new button on the left.
Ctrl+S saves the current state, however it is a lot safer to click save.
Calling the _tick method from _process or _physics_process might make the game freeze.
Adding a repeat node after the root node and calling the _tick only once fixes this problem.
Category Tools
License Apache-2.0
Repository Provider GitHub
Repository Url https://github.com/Tearfalas/turgys-behavior-tree-plugin
Issues Url https://github.com/Tearfalas/turgys-behavior-tree-plugin/issues
Godot version Godot 3.1
Version String 1.0
Download Commit 41664ad04e075e6a2569ff6ea1a2c7686c8132ff
Download Url (Computed) https://github.com/Tearfalas/turgys-behavior-tree-plugin/archive/41664ad04e075e6a2569ff6ea1a2c7686c8132ff.zip
Icon Url https://github.com/Tearfalas/turgys-behavior-tree-plugin/blob/master/addons/turgys-behavior-tree/icon.png
Preview Update
Type image
Image/Video URL https://i.imgur.com/UBw86BS.png
Thumbnail https://i.imgur.com/UBw86BS.png
Preview Update
Type image
Image/Video URL https://i.imgur.com/NTAgPVy.png
Thumbnail https://i.imgur.com/NTAgPVy.png