Edit of asset "Godot ECS" Accepted
Old/Current | New/Edit | |
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Title | Godot ECS | |
Description |
Lightweight ecs framework written with gdscript. - Lightweight and high-performance. - One step serialization and deserialization the game world. - Independent event system. - Hot-swappable system design. - Data-driven and event-driven. - Easy to use. |
Lightweight ecs framework wirtten with gdscript. - Lightweight and high-performance. - Independent of Node components. - Components and systems support serialization and deserialization. - Easy to use. - Supports both Godot 3 and Godot 4. |
Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/baiXfeng/godot-ecs | |
Issues Url | https://github.com/baiXfeng/godot-ecs/issues | |
Godot version | Godot 4.4 | |
Version String | 2.3.1 | 1.2.0 |
Download Commit | 27f93de73fc162c6408468bd5a3892499a52492e | f264cb0cdf7b6f0cbdf85e77708d180025b3b788 |
Download Url (Computed) | https://github.com/baiXfeng/godot-ecs/archive/27f93de73fc162c6408468bd5a3892499a52492e.zip | https://github.com/baiXfeng/godot-ecs/archive/f264cb0cdf7b6f0cbdf85e77708d180025b3b788.zip |
Icon Url |
https://raw.githubusercontent.com/baiXfeng/godot-ecs/main/images/ecs.png
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