Edit of asset "Godot Subdiv" Accepted

Old/Current New/Edit
Title Godot Subdiv
Description Adds fast Loop and Catmull-Clark Subdivision to Godot.

There are three options for importing:
- SubdivMeshInstance3D: Ability to change subdivision level easily for each instance
- ImporterMesh: Bake at import
- BakedSubdivMesh: Bake at runtime (everytime you open the scene)

Blendshapes, skeletons and surface override materials are fully supported in all three options.

You can use these in the custom Subdivision section in any scene importer.

Supported Platforms:
Linux, Windows, Android
Category 3D Tools
License MIT
Repository Provider Custom
Repository Url https://github.com/tefusion/godot-subdiv
Issues Url
Godot version Godot 4.2 Godot 4.2
Version String 0.4.1 0.4.1
Download Commit https://github.com/tefusion/godot-subdiv/releases/download/0.4.1/godot-subdiv-0_4_1.zip https://github.com/tefusion/godot-subdiv/releases/download/0.4.1/godot-subdiv-0_4_1.zip
Download Url (Computed) https://github.com/tefusion/godot-subdiv/releases/download/0.4.1/godot-subdiv-0_4_1.zip https://github.com/tefusion/godot-subdiv/releases/download/0.4.1/godot-subdiv-0_4_1.zip
Icon Url https://raw.githubusercontent.com/tefusion/godot-subdiv/main/icon.png