Edit of asset "GodotCrowdControl" Accepted

Old/Current New/Edit
Title GodotCrowdControl
Description This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.

A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.
Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste
Category Misc Misc
License MIT
Repository Provider GitHub
Repository Url https://github.com/SilicDev/GodotCrowdControl
Issues Url https://github.com/SilicDev/GodotCrowdControl/issues
Godot version Godot 4.0
Version String 1.0.0
Download Commit cb086a85d5af022e885e17753203f7479ce2894e
Download Url (Computed) https://github.com/SilicDev/GodotCrowdControl/archive/cb086a85d5af022e885e17753203f7479ce2894e.zip
Icon Url https://raw.githubusercontent.com/SilicDev/GodotCrowdControl/cb086a85d5af022e885e17753203f7479ce2894e/icon.png