Edit of asset "GodotCrowdControl" Accepted
Old/Current | New/Edit | |
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Title | GodotCrowdControl | |
Description |
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams. A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest. Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste |
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Category | Misc | Misc |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/SilicDev/GodotCrowdControl | |
Issues Url | https://github.com/SilicDev/GodotCrowdControl/issues | |
Godot version | Godot 4.0 | |
Version String | 1.0.0 | |
Download Commit | cb086a85d5af022e885e17753203f7479ce2894e | |
Download Url (Computed) | https://github.com/SilicDev/GodotCrowdControl/archive/cb086a85d5af022e885e17753203f7479ce2894e.zip | |
Icon Url |
https://raw.githubusercontent.com/SilicDev/GodotCrowdControl/cb086a85d5af022e885e17753203f7479ce2894e/icon.png
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