Edit of asset "GodotCrowdControl" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | GodotCrowdControl | |
| Description | 
                                    This plugin adds support for CrowdControl, allowing it to change how players play the game on streams. A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest. Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste  | 
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| Category | Misc | Misc | 
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/SilicDev/GodotCrowdControl | |
| Issues Url | https://github.com/SilicDev/GodotCrowdControl/issues | |
| Godot version | Godot 4.0 | |
| Version String | 1.0.0 | |
| Download Commit | cb086a85d5af022e885e17753203f7479ce2894e | |
| Download Url (Computed) | https://github.com/SilicDev/GodotCrowdControl/archive/cb086a85d5af022e885e17753203f7479ce2894e.zip | |
| Icon Url | 
                                    https://raw.githubusercontent.com/SilicDev/GodotCrowdControl/cb086a85d5af022e885e17753203f7479ce2894e/icon.png
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