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GodotCrowdControl 1.0.0 Misc 4.0 Community

Submitted by user SilicDev; MIT; 2024-02-22

This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.

A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.
Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste


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