Edit of asset "ThrowOut" Accepted

Old/Current New/Edit
Title ThrowOut
Description Using physics in the editor, scatter lots of instances from a MeshLibrary that contains both meshes and colliders.You can convert spawned RigidBody3D objects to MeshIntance3D, MultiMeshInstance3D, or StaticBody3D instances.
Category 3D Tools
License MIT
Repository Provider GitLab
Repository Url https://gitlab.com/tomsart/throwout
Issues Url https://gitlab.com/tomsart/throwout/-/issues
Godot version Godot 4.2
Version String 1.0.0
Download Commit 85cf5a8a4f4b87806215ce52172e379891044b6e 85cf5a8a4f4b87806215ce52172e379891044b6e
Download Url (Computed) https://gitlab.com/tomsart/throwout/-/archive/85cf5a8a4f4b87806215ce52172e379891044b6e.zip https://gitlab.com/tomsart/throwout/-/archive/85cf5a8a4f4b87806215ce52172e379891044b6e.zip
Icon Url https://gitlab.com/tomsart/throwout/-/raw/1.0.0/addons/throwout/screenshots/throwout-icon.png
Preview Update
Type image
Image/Video URL https://gitlab.com/tomsart/throwout/-/raw/1.0.0/addons/throwout/screenshots/screenshot.png
Thumbnail https://gitlab.com/tomsart/throwout/-/raw/1.0.0/addons/throwout/screenshots/screenshot.png
Preview Update
Type video
Image/Video URL https://gitlab.com/tomsart/throwout/-/raw/1.0.0/throwout-demo.mp4
Thumbnail https://gitlab.com/tomsart/throwout/-/raw/1.0.0/addons/throwout/screenshots/demo-thumb.png