Edit of asset "YAT - Yet Another Terminal (C#)" Accepted
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Title | YAT - Yet Another Terminal (C#) | |
Description |
YAT stands for Yet Another Terminal. The goal of this project is to create a real terminal integrated with Godot that allows you to perform actions whether in the game, editor, or user system. This is intended to facilitate game development, debugging, and prototyping. The second goal, which is particularly important to me, is to make YAT as open as possible to change, personalization, and expansion, so that everyone can customize it as much as possible for their own project. Of course, creating such a complex and ambitious project is extremely difficult (especially alone), so it will still be in beta for a long time to come. Features: Over 35 built-in commands Small size footprint (< 512 KB) Custom commands (regular & threaded), extensions and windows Automatic input validation (arguments, options) Debug screen (FPS, CPU, GPU, etc.) Access to the node tree (experimental) Plugin customization Quick Commands Autocompletion Script templates Ability to restrict access to the plugin Automatic update |
The goal of this project is to create a real terminal integrated with Godot that allows you to perform actions whether in the game, editor, or user system. This is intended to facilitate game development, debugging, and prototyping. The second goal, which is particularly important to me, is to make YAT as open as possible to change, personalization, and expansion, so that everyone can customize it as much as possible for their own project. Of course, creating such a complex and ambitious project is extremely difficult (especially alone), so it will still be in beta for a long time to come. Nevertheless, all the basic functions are working mostly correctly, and major changes breaking compatibility are not expected to arrive anytime soon. Features: Quick Commands Autocompletion Script templates Performance monitor Plugin customization Over 25 built-in commands Small size footprint (< 200 KB) Access to the node tree (experimental) Ability to restrict access to the plugin Automatic input validation (arguments, options) Custom commands (regular & threaded), extensions and windows |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/MASSHUU12/godot-yat | |
Issues Url | https://github.com/MASSHUU12/godot-yat/issues | |
Godot version | Godot 4.2 | |
Version String | 1.31.1-beta | 1.23.0-beta |
Download Commit | 9f6346b6ea41ba52f670241b68ae833567e98dd1 | cc2bcf67e8325928ef79145ca04eb102cb378b24 |
Download Url (Computed) | https://github.com/MASSHUU12/godot-yat/archive/9f6346b6ea41ba52f670241b68ae833567e98dd1.zip | https://github.com/MASSHUU12/godot-yat/archive/cc2bcf67e8325928ef79145ca04eb102cb378b24.zip |
Icon Url |
https://raw.githubusercontent.com/MASSHUU12/godot-yat/main/yat_icon.png?token=GHSAT0AAAAAACE2DTBYMT6QOIRJG6MMGME6ZKD6HMA
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