Edit of asset "Match Maker Demo Project" Accepted

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Title Match Maker Demo Project
Description What is this?
This is a Match Maker demo project for Godot.
The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.

It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)

Why use this?
This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!
The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.
Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivity

How to use this?
1. Use this template as a starting project inside Godot
2. Build the project AT LEAST once
2a. (If on an older Godot version: Restart the Editor/Reload the project!)
3. Go to the top left corner of Godot and go to Project -> Project Settings.
Then, click on the Plugins tab and enable both plugins.

For more details please refer to the GitHub page:
https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/
What is this?
This is a Match Maker demo project for Godot.
The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.

It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)

Why use this?
This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!
The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.
Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivity

How to use this?
1. Use this template as a starting project inside Godot
2. Build the project AT LEAST once
2a. (If on an older Godot version: Restart the Editor/Reload the project!)
3. Go to the top left corner of Godot and go to Project -> Project Settings.
Then, click on the Plugins tab and enable both plugins.

For more details please refer to the GitHub page:
https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/
Category Templates
License MIT
Repository Provider Custom
Repository Url https://github.com/SakulFlee/Godot-WebRTC-Match-Maker
Issues Url https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/issues
Godot version Godot 4.2
Version String v3.0.0 v2.0.0
Download Commit https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/releases/download/v3.0.0/Godot.Demo.Project.zip https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/releases/download/v2.0.0/Godot.Demo.Project.zip
Download Url (Computed) https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/releases/download/v3.0.0/Godot.Demo.Project.zip https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/releases/download/v2.0.0/Godot.Demo.Project.zip
Icon Url https://raw.githubusercontent.com/SakulFlee/Godot-WebRTC-Match-Maker/main/Godot%20Project/addons/match_maker/Logo.png