Edit of asset "BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs" Accepted

Old/Current New/Edit
Title BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs
Description This plugin provides a set of tools to create custom and complex behaviour in the Godot 4.x Game Engine.

Features
- Behaviour Architectures
- Finite State Machine
- Behaviour Tree
- Nest Behaviour Trees inside State Machines and vice versa!
- Blackboard Resource
- Editor Interface
- Templates for easy extension and integration.
- Example Scene
- Full documentation
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/ThePat02/BehaviourToolkit
Issues Url https://github.com/ThePat02/BehaviourToolkit/issues
Godot version Godot 4.3
Version String 2.0.2 1.3.1
Download Commit cc6c34746aa3407bb13e77b1652af848dd70ff23 26985294f91f107b9c988672774664b4465f4f2b
Download Url (Computed) https://github.com/ThePat02/BehaviourToolkit/archive/cc6c34746aa3407bb13e77b1652af848dd70ff23.zip https://github.com/ThePat02/BehaviourToolkit/archive/26985294f91f107b9c988672774664b4465f4f2b.zip
Icon Url https://raw.githubusercontent.com/ThePat02/BehaviourToolkit/main/addons/behaviour_toolkit/icons/Logo.png