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Godot 3.1 beta5
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Godot 3.1-beta5
It's only been a few days since beta 4, but we're making very good progress on polishing the 3.1 beta, with many bugs being fixed every day. We'll soon be able to issue a Release Candidate (RC) build and from there, proceed quickly to the stable release. For now, we're still calling this one beta 5, as there are some critical bugs left that we want to fix before RC 1.
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Android
- Universal APK (ARM64 + ARMv7 + x86_64 + x86)
APK download · ARM64/v7 · x86 (64 & 32 bit)
Linux
- Standard (x86_64)
64 bit
Linux - .NET
- Standard (x86_64)
64 bit · C# support
Linux
- Standard (x86)
32 bit
Linux - .NET
- Standard (x86)
32 bit · C# support
macOS
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit
macOS - .NET
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit · C# support
Windows
- Standard (x86_64)
64 bit
Windows - .NET
- Standard (x86_64)
64 bit · C# support
Windows
- Standard (x86)
32 bit
Windows - .NET
- Standard (x86)
32 bit · C# support
Linux Server
- Headless (x86_64)
64 bit · Headless
Linux Server - .NET
- Headless (x86_64)
64 bit · Headless · C# support
Linux Server - .NET
- Standard (x86_64)
64 bit · C# support
Web editor
Self-hosted · Cross-platform
Export templates
Used to export your games to all supported platforms
Export templates - .NET
Used to export your games to all supported platforms · C# support
AAR library
Android plugins · Java · Kotlin
AAR library - .NET
Android plugins · Java · Kotlin · C# support