Why Godot is right for you

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Main features

Intuitive scene-driven design

Build your game from simple blocks

Use building blocks called nodes to create more complex and reusable scenes. Add scripts to your scenes and customize built-in behavior to implement your unique game mechanics. Rely on composition and node hierarchy to make game logic clear at a glance.

Extend beyond features provided by the engine

Make your scenes into full-featured components, with tools for your designers to tweak and adjust the look and function. Share your components with the community of like-minded developers as addons and templates.

Create data-driven elements with custom resources

New in 4.0: Define scriptable objects called resources to describe characters, entities, and data structures in your game. Use your custom objects directly in the editor by assigning them to nodes. Resources come with a high-level API to store and read them, and they support every Godot type, including other resources.

Coding tools that fit your needs

Write code without hurdles with a high-level scripting language

Get things done quickly with Godot's built-in scripting language GDScript. Inspired by Python and other languages, it is easy to pick up even if you are a beginner. Tight engine integration allows it to express game logic in a clear and natural form.

New in 4.0: GDScript offers optional static typing support, boosting your coding efficiency and runtime performance. Powerful language features and first-class functions allow for expressive yet concise code.

Leverage your C# experience to feel right at home

If you're an experienced C# user, Godot offers you first-class support for the .NET platform. Power your game with familiar libraries and give them performance boost, while still benefiting from close engine integration.

Note: .NET support is provided as a dedicated engine executable. C# support is available for desktop and mobile platforms as of Godot 4.2. Web support should be added in the future, but until then, Godot 3 remains a supported option.

Pick from a variety of community-supported languages

Godot is built to be extended, and that means you can choose a programming language not provided by the Godot team itself. Thanks to our community there are many language bindings for popular tools like Rust, Nim, Python, and JavaScript.

New in 4.0: C++ supports comes officially in the form of GDExtension API, which gives you a way to script and program your game components for maximum performance without having to recompile the engine.

Modify the engine itself and integrate with 3rd party libraries

Thanks to the modular structure and a straightforward build process of Godot you can create your own engine modules. Gain every last drop of performance or integrate with many 3rd party libraries with low-level C++ code.

Simple yet powerful 3D engine

Support both high and low-end devices

Make beautiful 3D games for a range of devices, starting from desktop computers and ending with mid-range Android phones. Powered by OpenGL, Godot allows your projects to run on most modern GPUs, including integrated graphics.

New in 4.0: With the new Vulkan renderer and a set of modern graphical features, bring your worlds to life and harvest the power of gaming GPUs for your benefit.

Seamlessly integrate with your asset pipeline

Bring your 3D models into your game world with a robust importing pipeline. Take entire scenes — with animated models, lighting, cameras, and physics objects, — and customize how the engine views them. Modify your assets and see changes in the engine immediately.

New in 4.0: Import Blender files directly for fast iterations or keep using familiar glTF and FBX formats.

Create animated videos and prerendered cutscenes in engine

New in 4.0: With the new movie maker mode you can record gameplay and scripted scenes from your project at a stable framerate and guaranteed simulation speed. Together with Godot's animation capabilities, make the most out of the engine's visuals.

Specialized 2D workflow for games and apps

Work with real 2D and pixel-based unit system

Thanks to a dedicated 2D pipeline you can forget about Z axis, and simplify your game logic. Think in pixels and screen coordinates, while the engine does the rest.

Save time creating 2D worlds with a tile map editor

Whether you want procedural generation or a meticulously hand-crafted level, with Godot's built-in tile map editor you can achieve every goal. Import a sprite and convert it into a database of building blocks for your 2D worlds.

Master usability with a flexible GUI system

Build scalable and adaptive user interfaces with Godot's unique GUI system. Created specifically to power layouts common to games, it is also capable of handling complex UI applications and tools.

For an example of what Godot's UI system is capable of see the Godot editor itself!

Choice of many developers

Watch our annual showreel videos to see more examples of projects using Godot!

Cross-platform support with one project

Deliver your game to desktop and mobile

Develop and publish your project on any modern desktop platform. Let everyone play your game by deploying to web and mobile. Make your game handle various forms of inputs and share the same project between every release.

Test directly on your target device

New in 4.0: Iterate on real hardware, or with an emulator by deploying your game directly to the target device over SSH. Run any project on a mobile device, on another desktop, or on your favorite Linux-based handheld with full debug and inspect capabilities.

Partner with a publisher to target consoles

If you want to release to a console, you can find several 3rd party publishers which specialize on that. Godot games can run on any modern hardware, all you need to worry about is your performance and controls.

Completely open and free

Download and create with no contracts or hidden fees

Godot is free under the MIT license. This means you don't owe us anything (other than a friendly mention), and can do with your project or even the engine itself whatever you want. Build your game or build your own engine on top of it — it's all in your hands.

Find the logic behind any system in an open source codebase

No need to wait for a support team to respond when you can read the source code. Godot is an open book, and you can figure out everything that is not yet documented after a single git checkout. If you find and fix an issue, we will appreciate a PR upstream too.

Ready to start?

Download the latest version of Godot 4 right now and begin your creative journey!

Download Latest
4.2.1

Want to stick to the true and trusted Godot 3? Download the long-term support version!

Download LTS
3.5.3