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Godot 3.1 beta11
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Godot 3.1-beta11
One (hopefully) last beta was needed to test the many last-minute bug fixes done over the last few day, which brought the 3.1 version very close to what we want the final version to be. But any heavy bugfix requires QA testing to ensure that it does not introduce regressions, so we're publishing a new 3.1 beta 11 build to have the community confirm if it's ready for the Release Candidate stage.
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Android
- Universal APK (ARM64 + ARMv7 + x86_64 + x86)
APK download · ARM64/v7 · x86 (64 & 32 bit)
Linux
- Standard (x86_64)
64 bit
Linux - .NET
- Standard (x86_64)
64 bit · C# support
Linux
- Standard (x86)
32 bit
Linux - .NET
- Standard (x86)
32 bit · C# support
macOS
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit
macOS - .NET
- Universal (x86_64 + Apple Silicon)
Intel/Apple Silicon · 64 bit · C# support
Windows
- Standard (x86_64)
64 bit
Windows - .NET
- Standard (x86_64)
64 bit · C# support
Windows
- Standard (x86)
32 bit
Windows - .NET
- Standard (x86)
32 bit · C# support
Linux Server
- Headless (x86_64)
64 bit · Headless
Linux Server - .NET
- Headless (x86_64)
64 bit · Headless · C# support
Linux Server - .NET
- Standard (x86_64)
64 bit · C# support
Web editor
Self-hosted · Cross-platform
Export templates
Used to export your games to all supported platforms
Export templates - .NET
Used to export your games to all supported platforms · C# support
AAR library
Android plugins · Java · Kotlin
AAR library - .NET
Android plugins · Java · Kotlin · C# support