How can I make a godot project executable without turning it into a PKG?

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:bust_in_silhouette: Asked By lonevox

In the “Exporting projects” documentation (found here) it says:

“Distributing a game project on PC with Godot is rather easy. Drop the Godot binary in the same directory as the project.godot file, then compress the project directory and you are done.”

Can I do this and have the compressed project be executable? I tried this in Linux (by “PC” I hope they’re meaning desktop, not Windows) and it didn’t work so I hope this part of the documentation didn’t just mean “distribute” as in distribute the project files.

:bust_in_silhouette: Reply From: Atlinx

I believe you have to use the editor’s “Export templates” functionality. This can be done in the Godot Editor by going to Project > Export and then clicking Add to select a new preset, which will be the platform you would like to export to. After adding and selecting the preset, you can click Export Project to get an executable along with a .pck file that holds your game’s data.

Edit: Nevermind, I misread your question.