0 votes

Hi everyone,

I get an error message emit_signal: Can't emit non-existing signal "xyz".
Is there any way to find out "where" that signal tries to emit from?

Godot version 3.2.3
in Engine by (341 points)

1 Answer

0 votes
Best answer

Yes do a search for emit_signal("xyz") using the scriptEditor. Believe it's Search > Find in files

by (4,132 points)
selected by

A, wakatta to omou... *; )*

Yes, searching can get me somewhere indeed. However, the weird thing about it is that usually clicking on the error, the editor jumps to the according line, but this wasn't the case so I had no idea where the problem was. Turned out that restarting the computer solved the problem, ah well.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.