Does playing sound work with HTML5 export?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Paul Paterson
:warning: Old Version Published before Godot 3 was released.

I just discovered the Godot engine and created a simple Sokoban implementation to learn the engine.

Everything works great when running in the editor or exporting as an OSX executable. When using HTML5 export the game runs fine (Chrome) but there is no sound playing.

I’m using the SamplePlayer2D with some mono/16 bit samples imported from WAV’s. I build on OSX.

I saw some links on the web about a year ago talking about the limited support for sound in HTML5 exports so was wondering if this has been resolved or is on the roadmap.

In case it helps, here is a link to the HTML5 version.