0 votes

See question something something

Godot version 3.2.4-rc4
in Engine by (7,190 points)

1 Answer

+1 vote

If I did not misunderstand, specify the desired minimum value first, then in the maximum value put the maximum value that an INT type can contain.
The constant INF does not work for this case.

export(int,0, 9223372036854775807) var my_variable

https://docs.godotengine.org/en/3.2/classes/class_int.html

by (2,058 points)

I get an error that the value is too high if I try that.

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