0 votes

How to remove this spiky thing


I've tried to reimport it to 2d and 2d pixels but it stays the same.

Godot version 3.2
in Engine by (19 points)

I think that's just how it works, when you reimport a sprite to 2d pixels it makes it pixel perfect which means no blurs so i think reimporting it only makes it sharper but it'll look blurry when its not rotated so i recommend stay with the reimported sharp edges

Okay, Thank you!

1 Answer

0 votes

Did you turn on filter? I turned it on an rotated icon.png and it looks fine.

FLAG_FILTER = 4 --- Uses a magnifying filter, to enable smooth zooming in of the texture.

by (7,190 points)
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