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Asked By | JeremiasDev |
Hello, i will export my game to android and i use custom template. Yesterday was no problem to export my game to android but today i will export it and it will not export. I treid to export on a virtuel device (Android Studio) and on my phone. On my phone i cannot install my game. If i will export to virtuel device, then i get an error:
s = signature was verified
m = entry is listed in manifest
k = at least one certificate was found in keystore
i = at least one certificate was found in identity scope
- Signed by “CN=a, OU=b, O=c, L=d, ST=e, C=IN”
Digest algorithm: SHA-256
Signature algorithm: SHA256withRSA, 2048-bit key
jar verified.
Installing to device (please wait…): Google Android SDK built for x86
Performing Streamed Install
adb: failed to install C:\Users\speed\AppData\Local\Temp/Godot/tmpexport.apk: Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES: Failed to collect certificates from /data/app/vmdl450483452.tmp/base.apk: /data/app/vmdl450483452.tmp/base.apk: File assets/UI/drawable-xhdpi/Home – 1.png.import in manifest does not exist]
Starting: Intent { act=android.intent.action.MAIN cmp=org.godotengine.plantapp/com.godot.game.GodotApp }
Error type 3
Error: Activity class {org.godotengine.plantapp/com.godot.game.GodotApp} does not exist.
i dont no why!
Please, help me!
Do you have spaces in the file name of Home – 1.png? Try removing them.
avnih | 2021-03-04 15:48