+1 vote

When you open a lot of tabs in Godot editor you can scroll them using two little buttons on the right side
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I am trying to replicate this behavior using TabContainer but in my scene those buttons are outside of screen.

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That's how scene hierarchy looks like this:

enter image description here

How to fix this?

in Engine by (366 points)

Parent your buttons to something outside and above the tab container.

Buttons are built in into TabsContainer, I didn't created them.

I see, I think it's either a bug or it hasn't been fully implemented. There's also not much in the API about it. You might want to open an issue about it.

Ok, heres is issue link for reference: https://github.com/godotengine/godot/issues/6997

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