I have a CSV file exported from a Google Sheets document that contains the localized strings. However, I just can't get Godot to load the resource.
It gives me the error "Failed loading resource: res://i18n/i18n.csv. Make sure resources have been imported by opening the project in the editor at least once."
I've saved the file encoded as UTF-8 without byte order mark, but Godot doesn't accept it. I've also deleted it and re-added it from the Localization tab in Project Settings, but it doesn't work either; TranslationServer.get_loaded_locales()
returns an empty Array.
What's going on?
For reference, here is the file in question.