Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | pclight |
Is there a method to save child nodes added to the scene for the game as well?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | pclight |
Is there a method to save child nodes added to the scene for the game as well?
Reply From: | Wakatta |
If you’re wanting to save a node added by code during runtime then use ResourceSaver.save(file_path, node_resource)
If you’re wanting to make a child node its own scene
Right click on that node.
Click Save Branch As Scene.
Choose name and save
Note: This will create an instance to that child in the current scene
If none of these answer you question then a little more clarity is needed please.