0 votes

Hello, I have a quite complex mesh and I would like to add a collision shape to fit it without having to do it manually. Is there a way to do this?

Godot version 3.2.2 MacOS
in Engine by (36 points)

1 Answer

+1 vote

Have you tried using a feature in the editor to make the shape? From the documentation:

You can generate one or several convex collision shapes from the editor by selecting a MeshInstance and using the Mesh menu at the top of the 3D viewport.

by (2,080 points)

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