0 votes

Hello everyone
Anyone know how to check TouchScreenButton Key up

The following is my code.

func _on_TouchScreenButton_pressed():
scale = Vector2(0.25, 0.25)

How to check on key up??? Thank

such as
if func onTouchScreenButton_keyup:
scale = Vector2(1, 1)

in Engine by (19 points)
edited by

1 Answer

0 votes
Best answer

Hi,

Select the button in the scene.
Click on the "Node" tab next to the "Inspector" tab.
Connect the signal released()

Something like: func _on_TouchScreenButton_released() -> void:

by (2,047 points)
selected by

It worked for me, Thank you very much, Have a nice day

you're welcome... you too!

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