0 votes

how to do that?

i tried:

func _on_StaticBody2D_mouse_entered():
    get_child(1).set_scale(Vector2(100,1000))

but that doesnt work xd

Godot version v3.2.3
in Engine by (35 points)

1 Answer

0 votes

Did you set input_pickable true for the StaticBody2D?

by (7,336 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.