0 votes

how to do that?

i tried:

func _on_StaticBody2D_mouse_entered():
    get_child(1).set_scale(Vector2(100,1000))

but that doesnt work xd

Godot version v3.2.3
in Engine by (35 points)

1 Answer

0 votes

Did you set input_pickable true for the StaticBody2D?

by (8,528 points)
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