0 votes

What the hell?

ERROR: add_to_group: Condition "!p_identifier.operator String().length()" is true.
Godot version 3.2.3 Stable
in Engine by (137 points)

Post your relevant code.

public class GlobalVars : Node
 {
    public string group_entity;
    public string group_animal;
public string group_tehnic;
public string group_all;

public override void _Ready()
{
    group_entity = "ENTITY";
    group_animal = "ANIMAl";
    group_tehnic = "TEHNIC";
    group_all = "ALL";
}

}

    GlobalVars localgroups = new GlobalVars();
 ...
    public override void _Ready()
    {
    AddToGroup(localgroups.group_animal);
    AddToGroup(localgroups.group_all);
...

Two codes for each of the individual scripts

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