I am trying to control my animations with an AnimationTree's State Machine node. I know that, in GDscript, you just do this:
var state_machine = $AnimationTree.get("parameters/playback")
but I was wondering how to accomplish this in visual scripting? I'm using visual script because I'm an art guy (I'm not good at coding!) so I just need a simple prototype game so I can test my assets. Any help would be appreciated!