Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | vonflyhighace2 | |
Old Version | Published before Godot 3 was released. |
I have 2 scenes with World Environment node in each. While in scene 1 and loading scene 2 I get:
WARNING: WorldEnvironment::_notification: World already has an environment (Another WorldEnvironment?), overriding.
Doesn’t the previous world Environment node get deleted upon loading a new scene?