+2 votes

I have 2 scenes with World Environment node in each. While in scene 1 and loading scene 2 I get:

WARNING: WorldEnvironment::_notification: World already has an environment (Another WorldEnvironment?), overriding.

Doesn't the previous world Environment node get deleted upon loading a new scene?

in Engine by (271 points)
edited by

1 Answer

–2 votes

When you add 2 WorldEnvironment at one scene,
you can see this warning message also.
As warning message says, only one WorldEnvironment is allowed.

enter image description here

It's not deleted automatically to keep only one.
You should manage it.

by (9,752 points)
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