+7 votes

hey guys!

I'm trying to make a run n gun and I'd like to check if the bullets are hiting the bad guys.

I want to use a : "onArea2Dbodyenter(body)" event and then check if the body is member of a group (called bad_guys of exemple...).

Do you know if there's a function to do that?

in Engine by (55 points)

1 Answer

+16 votes
by (7,934 points)
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