Monitoring 2d draw calls? Unaffected by Atlas?

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:bust_in_silhouette: Asked By rakkarage

after changing from sprites to atlas the draw count is unaffected? i can change the draw count by adding or removing sprites… but they all in same atlas now should be one draw call?

here is a test project with 64 16x16 sprites arranged in a scene.
if you change it to use atlas instead draw calls does not change?

please & thanks

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