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Asked By | tem12qaz |
How can I find normals to curved surfaces? For example, to a sphere, an ellipsoid?
Is there a universal way? thanks for the answer.
this is the way I have gotten a normal.
if $RayCast2D.is_colliding():
$RayCast2D.get_collision_normal()
ArthurER | 2020-09-27 01:03