Collisions and TileMaps

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:bust_in_silhouette: Asked By SoakedBee

Hello there,

I was wondering how I could fix this issue. I’m in the progress of making a sliding puzzle game using Godot. But I encountered an issue with collisions while using tilemaps.

My player, the yellow cube, can not move to the right. Although there is room and the collision on the square is set to 16x16. Also the floor is 16x16 without any collisions.

Whatever I try the player will not move to the right. When I place all of the tiles in manually it works, but when I use a TileMap it doesn’t.