Error when Run Exported apk file on Android device

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:bust_in_silhouette: Asked By mdswamp

hi
the game i exported exit immidiately after running.
i deleted some scenes and even singleton files, but i couldn’t run the game on an android phone.
i extracted the error with “adb logcat –v threadtime > outputlog.txt” but i cant undrstand what is the problem. after some modifications and changes i dont know which one makes this problem,but like i said i deleted many parts, but the game still is not running.before those i could run the game on an android phone.
i have error with godot 3.1 and 3.2 and both GLES2 and GLES3.
if anyone can help me, i can send the log file to his/her email
thanks…

this is the first part of error without changing any sections of the game:

--------- beginning of crash
09-04 03:16:01.573 7872 7921 E AndroidRuntime: FATAL EXCEPTION: GLThread 137
09-04 03:16:01.573 7872 7921 E AndroidRuntime: Process: Box.ing, PID: 7872
09-04 03:16:01.573 7872 7921 E AndroidRuntime: java.lang.ClassNotFoundException: Didn’t find class “False” on path: DexPathList[[zip file “/data/app/Box.ing-2/base.apk”],nativeLibraryDirectories=[/data/app/Box.ing-2/lib/arm64, /data/app/Box.ing-2/base.apk!/lib/arm64-v8a, /system/lib64, /vendor/lib64]]
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:380)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at org.godotengine.godot.GodotLib.setup(Native Method)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at org.godotengine.godot.Godot$2.run(Godot.java:312)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1490)
09-04 03:16:01.573 7872 7921 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1262)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: FATAL EXCEPTION: GLThread 141
09-04 03:16:05.386 8186 8227 E AndroidRuntime: Process: Box.ing, PID: 8186
09-04 03:16:05.386 8186 8227 E AndroidRuntime: java.lang.ClassNotFoundException: Didn’t find class “False” on path: DexPathList[[zip file “/data/app/Box.ing-2/base.apk”],nativeLibraryDirectories=[/data/app/Box.ing-2/lib/arm64, /data/app/Box.ing-2/base.apk!/lib/arm64-v8a, /system/lib64, /vendor/lib64]]
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:380)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at org.godotengine.godot.GodotLib.setup(Native Method)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at org.godotengine.godot.Godot$2.run(Godot.java:312)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1490)
09-04 03:16:05.386 8186 8227 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1262)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: FATAL EXCEPTION: GLThread 261
09-04 03:16:41.059 12710 12780 E AndroidRuntime: Process: Box.ing, PID: 12710
09-04 03:16:41.059 12710 12780 E AndroidRuntime: java.lang.ClassNotFoundException: Didn’t find class “False” on path: DexPathList[[zip file “/data/app/Box.ing-2/base.apk”],nativeLibraryDirectories=[/data/app/Box.ing-2/lib/arm64, /data/app/Box.ing-2/base.apk!/lib/arm64-v8a, /system/lib64, /vendor/lib64]]
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:380)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at org.godotengine.godot.GodotLib.setup(Native Method)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at org.godotengine.godot.Godot$2.run(Godot.java:312)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1490)
09-04 03:16:41.059 12710 12780 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1262)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: FATAL EXCEPTION: GLThread 405
09-04 03:17:18.886 17191 17251 E AndroidRuntime: Process: Box.ing, PID: 17191
09-04 03:17:18.886 17191 17251 E AndroidRuntime: java.lang.ClassNotFoundException: Didn’t find class “False” on path: DexPathList[[zip file “/data/app/Box.ing-2/base.apk”],nativeLibraryDirectories=[/data/app/Box.ing-2/lib/arm64, /data/app/Box.ing-2/base.apk!/lib/arm64-v8a, /system/lib64, /vendor/lib64]]
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:380)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at org.godotengine.godot.GodotLib.setup(Native Method)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at org.godotengine.godot.Godot$2.run(Godot.java:312)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1490)
09-04 03:17:18.886 17191 17251 E AndroidRuntime: at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1262)
09-04 03:22:46.192 20651 20693 E AndroidRuntime: FATAL EXCEPTION: GLThread 461

:bust_in_silhouette: Reply From: mdswamp

Created another project and moved my scenes, scripts and asstes to its folder…
and problem solved…
:slight_smile: