Normalized Move and Slide Vector Jitters issue

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:bust_in_silhouette: Asked By tekgecko

When traveling along a path with move and slide, my normalized vector for velocity “Jitters” as in speeds up and then slows down as it reaches the end of a path causing jerky movement for my KinematicBody3D.

Does anyone know why this might be?
Code here:

extends KinematicBodyonready var selectedUnits = []# Stores the Vector3 - Pastebin.com

Thanks!