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Asked By
sirAlexDev
I created some .dat and .json files in the user:// folder . But it wasn’t deleted while deleting the game. How to make deleting all the created files during the game while deleting game possible
Hi,
Not quite sure what you mean by it wasn’t deleted while deleting the game but here’s some code that will create 10 .dat & .json files and then delete all files by extension:
extends Node2D
func _ready() -> void:
var save_game
for i in range(10):
save_game = File.new()
save_game.open("user://savegame"+str(i)+".json", File.WRITE)
save_game.store_line("This is a test")
save_game.close()
for i in range(10):
save_game = File.new()
save_game.open("user://savegame"+str(i)+".dat", File.WRITE)
save_game.store_line("This is a test")
save_game.close()
delete_file_with_extension("dat")
delete_file_with_extension("json")
func delete_file_with_extension(ext):
var dir = Directory.new()
dir.open("user://")
dir.list_dir_begin()
while true:
var file = dir.get_next()
if file == "":
break
elif not file.begins_with(".") and file.right((file.length()-ext.length())) == ext:
dir.remove(file)
dir.list_dir_end()
I mean after exporting game i play it and do some saves after that i delete my game and export it again . The problem is that save files still exists in the user folder. They wasn’t deleted with the game.
sirAlexDev | 2020-08-22 09:37
Right OK.
I don’t know where data files are saved when exported, but I know they are defined here when in the editor. So if the user files are in a different directory, then they won’t get deleted.