Hello guys recently I discovered about the glow functionality and I am trying it out on my space shooter game. I have a main scene where the hierarchy looks like in the image provided. From what I've learned, I first create a CanvasMaterial and then I make a WorldEnvironment to set the glow. It works and I can see the desired glow too. But in my main scene I am using a black background and the Particles2D glow outside of my screen and not inside it. Also the glow I added to my bullets isn't working in the game.
Here is the image of my GODOT workspace