Hi everyone,
my simple scene is just a Node2D. I set a "mousebuttonclick" in the "InputMap (Device 0, Left Button)" and turned on "Emulate Mouse From Touch".
My script:
extends Node2D
func _input(event):
if event is InputEventMouseButton:
if event.is_action_pressed("mousebuttonclick"):
print("clicked!")
if event.is_action_released("mousebuttonclick"):
print("released!")
The mouse-click works as expected, but touching does not respond, even if I change to InputEventScreenTouch (I'm testing on a PC touchscreen and on an adroid phone).
What am I doing wrong? Any suggestions?
EDIT:
Easy fix: changing Device 0 to All Devices, done.