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.. or arbitrary exponentiation like x^1.1?

in Engine by (124 points)

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Most of the core math functions are built directly into gdscript. For example, it provides a float pow ( float base, float exp ). That said, I'm not sure about cube root. The core functions are documented here:

https://docs.godotengine.org/en/stable/classes/class_@gdscript.html

by (12,280 points)
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Thanks! I looked there but missed pow method and was sure there should be more complicated functions somewhere else.

Additionally (and, maybe it's obvious), certain classes of math are handled by individual objects (such as the Vector-based objects).

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