Tilemap/Tilesets (Connected textures with autotiles???)

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:bust_in_silhouette: Asked By reapersremorse

Hello, im trying to figure out a way to:

  1. set bitmasks for all my tilesets after i create 1
  2. make it so when you use different autotile sets near each other in the world that they blend together instead of having a border.
    EX: block1 = x, block 2 = y, block 3 = z

…xxxxxx…xxxxx…x…x…xxxxx…xxxx
xxxxxyyyyyyxxxxyyyyyxxxyxxyxxxyyyyyyxxyyyy
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

having them blend together would just look better.

im not a good programmer in the slightest so im sorry if this is an easily answered question.