+1 vote

I'm know that there's an option in editor but I can't seem to find a method in the docs. Would it make any difference if I create a convex shape from a mesh instead?

in Engine by (66 points)

1 Answer

0 votes

Not sure, but this might be a duplicate of: https://godotengine.org/qa/33354/generate-collision-shape-of-mesh-from-code

So, it looks like MeshInstance has the methods create_convex_collision ( ) and create_trimesh_collision() to generate convex/concave collision shapes.

by (14 points)
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