+2 votes

How do I remove this render jitter?

enter image description here

Here is the source: https://github.com/uheartbeast/youtube-tutorials/tree/master/Action%20RPG (uses the same camera)

I think it might be related to this.
https://github.com/godotengine/godot/issues/35606

But the solutions from there and other questions on here don't work or only for one debugging session (e.g. enabling pixel snap, disabling vsync, disabling hdr, disable/enabling smoothing, changing process mode)

in Engine by (14 points)

maybe don't move character if there's no room to move?

The issue is not related to having no room to move. I just chose this particular position to showcase the bug.

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