TileMap and Parallax

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:bust_in_silhouette: Asked By happyveggie

Hi,
I’ve created a tilemap for my ground in an endless runner platformer. I tried placing this tilemap into a parallax layer like my backgrounds, however collision does not work. Is there a possibility that I can add my TileMap ground automatically when my player reaches say half of the current screen.

Thanks
Regards,
Jayanth