0 votes

Hi,
I've created a tilemap for my ground in an endless runner platformer. I tried placing this tilemap into a parallax layer like my backgrounds, however collision does not work. Is there a possibility that I can add my TileMap ground automatically when my player reaches say half of the current screen.

Thanks
Regards,
Jayanth

in Engine by (14 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.