I tried to find the source of the stutters and narrowed down it to this.
Basically when I update the text on a Label the game stutters.
I call this function every time the score Label needs to be updated
even when i do this it stutters:
It happens for about the first 5 seconds or so when the score is updated.
After those 5 seconds it updates without stuttering.
It only happens when I export it to android. If i run it on my pc it doesn't stutter
I'm using godot 3.2.2 stable