+1 vote

Hello all, I want to change the Z index value of my sprites according the Y position of each one. How can I do that? Atm I have this:

var sons= []
sons += $"dance_party".get_children()
for i in range(0, sons.size()):
    sons[i].z_index = position.y
in Engine by (171 points)

1 Answer

0 votes
Best answer

That's exactly what Godot's built-in Ysort node does. See the docs here...


Additionally, there are a number of tutorial videos available on YouTube. Just search for godot ysort.

by (13,806 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.