+4 votes

I have a simple scene with only a LineEdit as the parent node. Exported on Android, the virtual keyboard will show on screen, but typing sends no text to the node. Auto-complete seems to be registering text being entered, but no text is actually rendered on screen. Is this a bug or am I doing something wrong?

I'm running the latest versions of Android and Godot.

in Engine by (16 points)

what version exactly you mean?
Android 7 (API 24) and Godot 2.2 alpha?

Same problem im using godot 3.2

Same problem.

Same issue here

Same problem with 3.2, TextEdit is ok tho

If found that if it's nested in certain types of nodes, those nodes will "eat" the input and not allow that input to get to the LineEdit. Try removing that line edit and place it higher in the hierarchy.

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