0 votes

It's a 2D game. I have a car and a street and you see the street from the top but also from the side, so you can see the what's under the street. The street has a CollisionShape2D and the car that is on the street too. But when I start the game, it automatically sets the car on the highest point of the street. How to fix this?

asked Jun 22 in Engine by MaaaxiKing (291 points)

It would work but I want them to collide because I have to test that

It would work but I want them to collide

You cannot have two objects collide and not collide (i.e. overlap) at the same time! Use an Area2D-node, when you just want to register entering bodies without blocking their way.

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