Navmesh on gridmap

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:bust_in_silhouette: Asked By AuxxLuxxe

Hi, I have a problem with Navmesh on the Gridmap, the fact is that I have a randomly generated level, and every time it changes, the thing is that it displays something like! Nm.linked = true, and Trying delete navmesh with id -1, what’s the problem? The order of all objects: Navigation / NavigationMeshInstance / Gridmap.