+1 vote

I've been trying to reduce the size of my future exported game, the way I want to achieve this is by downloading the images and other less "core" files from a server.
I can host a server with an extra computer that I have, so there, all the files will be hosted.

What I need is a way to download those files, is it by html request? If so, could I have an example of a random image http request? Or the syntax of request() itself.

Also, on Enet connections how do I send more than one variable at the same time? I made a little chat, but because I don't know how to do what I just mentioned I had to send a single string as ascii with: timestamp + username + msg.

asked Jun 4 in Engine by MaximoTG98 (90 points)

1 Answer

0 votes
answered Jun 8 by jtarallo (376 points)
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